Player Analysis
2 games in Super Smash Mobs
7-Day Form
1 games
0W / 1L · 0.0% WR · 1.00 K/D
30-Day Sample
2 games
0W / 2L · 0.0% WR · 0.80 K/D
Current Pace
0.0%
2 total games · 0.80 K/D
Loaded History
2
Scored matches powering recent insights
No special badge triggers in the loaded sample yet.
Total Comp Games
514
Total Wins
159
Hours in Comp
16
Win Rate
0.0%
0W / 2L
K/D Ratio
0.80
4 kills - 5 deaths
Kills / Game
2.00
2.50 deaths / game
Hours Played
0.1
Streak: 0 (best 0)
All Time · rolling 10-game window
Triple Kill
0
Kills In Game1v3
0
Smash Crystal Kills
0
Void Kills
0
Filtered Record
0W 2L
Win Rate
0.0%
K/D
0.80
Combat
4/5 / 2A
| Date | Map | Kit | Combat | Result |
|---|---|---|---|---|
| 6/24/2026 | Blizzard | Skeleton | 4/4 · 2AAbilities Used · Ability Kills | Loss |
| 6/14/2026 | — | Not tracked until 20 Jun | 0/1Abilities Used · Damage Dealt | Loss |
| Win |
| 6/25/2026 | MB | Rubix | Win |
| 6/25/2026 | MB | Nostalgia | Loss |
| 6/25/2026 | MB | High Noon | Loss |
| 6/25/2026 | MB | City Of Light | Loss |
| 6/25/2026 | MB | Lumber Land | Loss |
| 6/24/2026 | SSM | Blizzard | Loss |
| 6/22/2026 | SG | Fallout | Loss |
| 6/20/2026 | BR | Shifty Mineshafts | Win |
| 6/20/2026 | BR | Canyon | Loss |
| 6/20/2026 | CW | Pinecone | Loss |
| 6/20/2026 | CW | Dino Isle | Loss |
| 6/20/2026 | CW | Seashore | Loss |
| 6/20/2026 | CW | SSSnake | Loss |
Wins
-
Kills
4
Deaths
5
Melee Kills
-
Ability Kills
4